The Viewer

The project has built its viewer more than once. Enjoy our most recent working viewer along with videos of our past viewers.

2026

The current viewer

This is our most recent working viewer. It brings all three crosses together in a single edition: each cross has a 3D model set beside chapters on its scanning campaign. There is also info on history, connections between crosses, and iconography. The models run in 3DHOP, the open source heritage viewer built by the same ISTI CNR group that scanned the crosses, which streams the multiresolution meshes a piece at a time so a full-resolution monument will load in an ordinary browser.

Open the viewer

2015

The Unreal Engine viewer

The 2015 viewer was made at the University of Lethbridge using the game engine Unreal Engine. It was coded in C++ and, instead of displaying just the cross, places it in the context of the whole church. Users could explore the stained glass windows and the plaques that decorate the walls of the Ruthwell church, along with the cross itself.

A walkthrough of the Unreal Engine viewer.
2014

The ISTI CNR viewer

The 2014 viewer was made by the ISTI CNR team as one of the very first viewers of the project. At its core, it is very similar to the viewer we use in 2026.

A demonstration of the viewer. Watch on YouTube.