Meshlab is a fantastic tool!
After talking to both sides working on Unreal and 3DHOP, we found out that they were not using the same model. We wanted to see if convert a model from.obj (the file format used in Unreal) to.ply (the file format used in 3DHOP) would be easy to do.
With a lot of methods on the Internet, we chose the easiest way to get the file converted, which is the Meshlab. You simply import a mesh of.obj file format and export it as.ply file format, and it’s done! Thanks to Meshlab, making it easy for us to use the same model in both Unreal and 3DHOP.
For more information about Mashlab, click here.